An improved prototype of the “voiscape” voice communication medium has been developed and subjectively evaluated. Voiscape enables natural and seamless voice communication by ...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
Abstract-- In this paper, we propose a new map-based content sharing system 'MapWiki' for ubiquitous content distribution. In MapWiki, users can publish location-dependen...
— Honeypots are decoys designed to trap, delay, and gather information about attackers. We can use honeypot logs to analyze attackers’ behaviors and design new defenses. A virt...
Xinwen Fu, Wei Yu, Dan Cheng, Xuejun Tan, Kevin St...
Current research identifying architectures for a virtual enterprise has moved from information modelling to role modelling. Thus, a high level of autonomy results from the distribu...