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CSCW
2012
ACM
12 years 5 months ago
Integrating local and remote worlds through channel blending
Recent advances in ubiquitous technology have greatly changed the way people stay connected. We conducted an in-depth video shadowing study to observe how close-knit groups use al...
Ellen Isaacs, Margaret H. Szymanski, Yutaka Yamauc...
OOPSLA
2010
Springer
13 years 8 months ago
Programming with time: cyber-physical programming with impromptu
The act of computer programming is generally considered to be temporally removed from a computer program’s execution. In this paper we discuss the idea of programming as an acti...
Andrew Sorensen, Henry Gardner
COMGEO
2011
ACM
13 years 1 months ago
Physical world as an internet of things
ABSTRACT . Categories and Subject Descriptors K. Computing Milieux K.m MISCELLANEOUS General Terms Theory Keywords Cyber-physics, Internet of Things, Quantum computing Cloud Comput...
Simon Berkovich
VRML
1999
ACM
14 years 2 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
DIGRA
2005
Springer
14 years 3 months ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari