The problem of styling surfaces modeling is tackled. An approach based on section curves fairing is chosen. The concept of template curves is developed for approximating profiles ...
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
Sensitivity of global features to pose, illumination and scale variations encouraged researchers to use local features for object representation and recognition. Availability of 3D...
Syed M. S. Islam, Rowan Davies, Ajmal S. Mian, Moh...
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...