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NETGAMES
2003
ACM
14 years 24 days ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
ISRR
2005
Springer
118views Robotics» more  ISRR 2005»
14 years 1 months ago
A Provably Consistent Method for Imposing Sparsity in Feature-Based SLAM Information Filters
An open problem in Simultaneous Localization and Mapping (SLAM) is the development of algorithms which scale with the size of the environment. A few promising methods exploit the ...
Matthew Walter, Ryan Eustice, John J. Leonard
ICASSP
2010
IEEE
13 years 7 months ago
Disparity search range estimation: Enforcing temporal consistency
This paper presents a new approach for estimating the disparity search range in stereo video that enforces temporal consistency. Reliable search range estimation is very important...
Dongbo Min, Sehoon Yea, Zafer Arican, Anthony Vetr...
MOBIDE
2003
ACM
14 years 24 days ago
Consistency mechanisms for a distributed lookup service supporting mobile applications
This paper presents a general-purpose distributed lookup service, denoted Passive Distributed Indexing (PDI). PDI stores entries in form of (key, value) pairs in index caches loca...
Christoph Lindemann, Oliver P. Waldhorst
CSFW
2004
IEEE
13 years 11 months ago
The Consistency of Task-Based Authorization Constraints in Workflow Systems
Workflow management systems (WFMSs) have attracted a lot of interest both in academia and the business community. A workflow consists of a collection of tasks that are organized t...
Kaijun Tan, Jason Crampton, Carl A. Gunter