— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
We present a new class of statistical models for part-based object recognition. These models are explicitly parametrized according to the degree of spatial structure that they can ...
David J. Crandall, Pedro F. Felzenszwalb, Daniel P...
Abstract—A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural fe...
Many modern visual recognition algorithms incorporate a step of spatial `pooling', where the outputs of several nearby feature detectors are combined into a local or global `...
Human motion can be seen as a type of texture pattern. In this paper, we adopt the ideas of spatiotemporal analysis and the use of local features for motion description. movements...