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WCE
2007
13 years 10 months ago
A Patch-by-Patch Shape Matching Procedure for Rigid Body Docking
Abstract—Docking simulates molecular interactions. Protein - protein docking, owing to the sizes of molecules, is a very challenging problem. As the number of degrees of freedom ...
Vipin K. Tripathi
JUCS
2007
133views more  JUCS 2007»
13 years 9 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
SIGSOFT
2010
ACM
13 years 7 months ago
Realizability analysis for message-based interactions using shared-state projections
The global interaction behavior in message-based systems can be specified as a finite-state machine defining acceptable sequences of messages exchanged by a group of peers. Realiz...
Sylvain Hallé, Tevfik Bultan
CIVR
2007
Springer
231views Image Analysis» more  CIVR 2007»
14 years 3 months ago
Classification of video events using 4-dimensional time-compressed motion features
Among the various types of semantic concepts modeled, events pose the greatest challenge in terms of computational power needed to represent the event and accuracy that can be ach...
Alexander Haubold, Milind R. Naphade
ICCV
2001
IEEE
14 years 11 months ago
3D Object Tracking Using Shape-Encoded Particle Propagation
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld