One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
New approaches to solving constraint satisfaction problems using iterative improvement techniques have been found to be successful on certain, very large problems such as the mill...
Andrew J. Davenport, Edward P. K. Tsang, Chang J. ...
d Abstract) Marcin Jurdzi´nski and Ashutosh Trivedi Department of Computer Science, University of Warwick, UK In a reachability-time game, players Min and Max choose moves so that...
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
—As more and more real-world optimization problems become increasingly complex, algorithms with more capable optimizations are also increasing in demand. For solving large scale ...