— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges well aligned to the principal directions of the underlying ...
We try to close the gap between theoretical investigations of wireless network topologies and realistic wireless environments. For point-to-point communication, we examine theoret...
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
We describe a new subdivision method to efficiently compute the topology and the arrangement of implicit planar curves. We emphasize that the output topology and arrangement are g...