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PG
2003
IEEE
14 years 27 days ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
TVCG
2012
181views Hardware» more  TVCG 2012»
11 years 10 months ago
Interactive Image Segmentation Based on Level Sets of Probabilities
—In this paper, we present a robust and accurate algorithm for interactive image segmentation. The level set method is clearly advantageous for image objects with a complex topol...
Yugang Liu, Yizhou Yu
IVC
2007
187views more  IVC 2007»
13 years 7 months ago
Non-rigid structure from motion using ranklet-based tracking and non-linear optimization
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
CA
2002
IEEE
14 years 17 days ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann
PG
1997
IEEE
13 years 11 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler