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» Locality approximation using time
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110
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CGF
2008
100views more  CGF 2008»
15 years 2 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
147
Voted
IEAAIE
2009
Springer
15 years 9 months ago
Using Genetic Process Mining Technology to Construct a Time-Interval Process Model
Nowadays, some process information is represented by a process model. To understand process executed in many activities, process mining technologies are now extensively studied to...
Chieh-Yuan Tsai, I-Ching Chen
121
Voted
ICASSP
2007
IEEE
15 years 9 months ago
A Real-Time SRP-PHAT Source Location Implementation using Stochastic Region Contraction(SRC) on a Large-Aperture Microphone Arra
In most microphone array applications, it is essential to localize sources in a noisy, reverberant environment. It has been shown that computing the steered response power(SRP) is...
Hoang Do, Harvey F. Silverman, Ying Yu
JDA
2006
87views more  JDA 2006»
15 years 2 months ago
A 3-approximation for the pathwidth of Halin graphs
We prove that the pathwidth of Halin graphs can be 3-approximated in linear time. Our approximation algorithms is based on a combinatorial result about respectful edge orderings o...
Fedor V. Fomin, Dimitrios M. Thilikos
115
Voted
SODA
2008
ACM
122views Algorithms» more  SODA 2008»
15 years 4 months ago
Fast approximation of the permanent for very dense problems
Approximation of the permanent of a matrix with nonnegative entries is a well studied problem. The most successful approach to date for general matrices uses Markov chains to appr...
Mark Huber, Jenny Law