The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Recurring events are short temporal patterns that consist of multiple instances in the target database. Without any a priori knowledge of the recurring events, in terms of their le...
Event boundary detection is in and of itself a useful application in wireless sensor networks (WSNs). Typically, it includes the detection of a large-scale spatial phenomenon such ...
Prior to this work, all implementations of stack simulation [MGS70] required more than linear time to process an address trace. In particular these implementations are often slow ...
The amount of physical variation among electronic components on a die is increasing rapidly. There is a need for a better understanding of variations in transient fault susceptibil...