We describe our experience with a new algorithm for the reconstruction of surfaces from unorganized sample points in IR 3. The algorithm is the first for this problem with provab...
Nina Amenta, Marshall W. Bern, Manolis Kamvysselis
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
— The present paper introduces a replication method that is meant to balance the storage load of peers in unstructured peer-to-peer (P2P) networks for file sharing and to provid...
Three-dimensional geometric data play fundamental roles in many computer vision applications. However, their scale-dependent nature, i.e. the relative variation in the spatial ext...
— We demonstrate that the dynamic behavior of queue and average window is determined predominantly by the stability of TCP/RED, not by AIMD probing nor noise traffic. We develop...
Steven H. Low, Fernando Paganini, Jiantao Wang, Sa...