Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
A gesture recognition system which can reliably recognize single-hand gestures in real time on a 600Mhz notebook computer is described. The system has a vocabulary of 46 gestures ...
Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
Autonomous range acquisition for 3D modeling requires reliable range registration, for both the precise localization of the sensor and combining the data from multiple scans for v...