In this paper, we present a face alignment system to deal with various poses and expressions. In addition to global shape model, we use component shape model such as mouth shape mo...
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
This paper presents a new statistical image segmentation algorithm, in which the texture features are modeled by Symmetric Alpha-Stable (SαS) distributions. These features are ef...
Researchers have been working on human face recognition for decades. Face recognition is hard due to different types of variations in face images, such as pose, illumination and e...