Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
In this paper, we address the relatively unexplored problem of classifying texture surfaces undergoing significant levels of non-rigid deformation. State-of-the-art texture classi...
Textures are commonly used to enhance the representation of shape in non-photorealistic rendering applications such as medical drawings. Textures that have elongated linear elemen...
This work presents a novel approach to object localization in complex imagery. In particular, the spatial extents of objects characterized by distinct spatial signatures at multip...
We propose an illumination invariant and rotation insensitive texture representation based on a Markovian textural model. A texture is aligned with its dominant orientation and te...