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» Locally Parallel Texture Modeling
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SCALESPACE
2007
Springer
14 years 3 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré
ICPR
2008
IEEE
14 years 4 months ago
A Bayesian Local Binary Pattern texture descriptor
In this paper, a Bayesian LBP operator is proposed. This operator is formulated in a novel Filtering, Labeling and Statistic (FLS) framework for texture descriptors. In the framew...
Chu He, Timo Ahonen, Matti Pietikäinen
ICIP
2008
IEEE
14 years 4 months ago
Dynamic background modeling and subtraction using spatio-temporal local binary patterns
Traditional background modeling and subtraction methods have a strong assumption that the scenes are of static structures with limited perturbation. These methods will perform poo...
Shengping Zhang, Hongxun Yao, Shaohui Liu
CVPR
2005
IEEE
14 years 11 months ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
TIP
1998
124views more  TIP 1998»
13 years 9 months ago
Texture synthesis via a noncausal nonparametric multiscale Markov random field
Abstract— Our noncausal, nonparametric, multiscale, Markov random field (MRF) model is capable of synthesising and capturing the characteristics of a wide variety of textures, f...
Rupert Paget, I. Dennis Longstaff