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» Locally Parallel Texture Modeling
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ICPADS
2008
IEEE
14 years 4 months ago
Textures in Second Life: Measurement and Analysis
We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
Huiguang Liang, Mehul Motani, Wei Tsang Ooi
ICPR
2006
IEEE
14 years 11 months ago
Multi-View Active Shape Model with Robust Parameter Estimation
Active Shape Model is an efficient way for localizing objects with variable shapes. When ASM is extended to multiview cases, the parameter estimation approaches in previous works ...
Li Zhang, Haizhou Ai
CF
2010
ACM
14 years 2 months ago
Exposing parallelism and locality in a runtime parallel optimization framework
Runtime parallel optimization has been suggested as a means to overcome the difficulties of parallel programming. For runtime parallel optimization to be effective, parallelism a...
David A. Penry, Daniel J. Richins, Tyler S. Harris...
TMI
2002
191views more  TMI 2002»
13 years 9 months ago
Automatic Detection of Abnormalities in Chest Radiographs Using Local Texture Analysis
A fully automatic method is presented to detect abnormalities in frontal chest radiographs which are aggregated into an overall abnormality score. The method is aimed at finding ab...
Bram van Ginneken, Shigehiko Katsuragawa, Bart M. ...
PAMI
2008
179views more  PAMI 2008»
13 years 9 months ago
Modeling, Clustering, and Segmenting Video with Mixtures of Dynamic Textures
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...
Antoni B. Chan, Nuno Vasconcelos