—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Image rectification is the process of warping a pair of stereo images in order to align the epipolar lines with the scan-lines of the images. Once a pair of images is rectified, s...
In this paper, we present a region-based deformable cylinder model, extending the work on classical region-based active contours and gradient-based ribbon snakes. Defined by a cent...
When a large amount of data are missing, or when multiple hidden nodes exist, learning parameters in Bayesian networks (BNs) becomes extremely difficult. This paper presents a lea...