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» Location based mobile computing - A tuplespace perspective
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GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
13 years 5 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
CCS
2009
ACM
14 years 2 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
IPSN
2005
Springer
14 years 1 months ago
Networked infomechanical systems: a mobile embedded networked sensor platform
— Networked Infomechanical Systems (NIMS) introduces a new actuation capability for embedded networked sensing. By exploiting a constrained actuation method based on rapidly depl...
Richard Pon, Maxim A. Batalin, Jason Gordon, Aman ...
ICCSA
2005
Springer
14 years 1 months ago
Reflective Middleware for Location-Aware Application Adaptation
Today mobile computing is pervasively taking over the traditional desktop computing. Mobile devices are characterized by abrupt and unannounced changes in execution context. The ap...
Uzair Ahmad, S. Y. Lee, Mahrin Iqbal, Uzma Nasir, ...
ACSC
2005
IEEE
14 years 1 months ago
The Effect of Context and Application Type on Mobile Usability: An Empirical Study
This paper discusses the effect of context on mobile usability, proposes an expanded model of mobile application context, and conducts an empirical study to test a number of hypot...
Caspar Ryan, Atish Gonsalves