We present a study of using camera-phones and visual-tags to access mobile services. Firstly, a userexperience study is described in which participants were both observed learning ...
Eleanor F. Toye, Richard Sharp, Anil Madhavapeddy,...
We present mechanisms, architectures, and an implementation addressing challenges with mobile opportunistic commerce centering on markets and mechanisms that support the procureme...
Smartcards can be seen as service providing entities that implement a secure, tamper-proof storage and offer computational resources which make them ideally suited for a variety o...
This paper introduces a new platform designed for mobile gambling services. The special characteristics of these services lead us to developed a multiservice platform that easily ...
Enrique Marcote, Daniel I. Iglesia, Carlos J. Escu...
User Interface between user and information systems has a great role in system adoption. Based on technology acceptance model, acceptance of a system is explained as a function of...