Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Abstract. We specify an information flow analysis for a simple imperative language, using a Hoare-like logic. The logic facilitates static checking of a larger class of programs t...
Abstract. A generalized decision logic in interval-set-valued information tables is introduced, which is an extension of decision logic studied by Pawlak. Each object in an interva...
We describe a language providing concepts for modeling autonomous entities (agents) and cooperating entities (groups). Agents are the execution units of a GroupLog program. Each a...