Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
This paper develops an algorithm that extracts explanatory rules from microarray data, which we treat as time series, using genetic programming (GP) and fuzzy logic. Reverse polis...
odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
This work focuses on an emerging extension to traditional agent models, called Hierarchical Mobile Agents model, where an agent can contain other agents recursively. The model ena...
This paper presents a logic based language, SAFIN, for developing networked software agents. It integrates agent-oriented programming, KQML and basic mobile techniques to support ...