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ICIP
2010
IEEE
13 years 7 months ago
A scalable multi-view audiovisual entertainment framework with content-aware distribution
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
CHI
2011
ACM
13 years 1 months ago
Why is my internet slow?: making network speeds visible
With widespread broadband adoption, more households report experiencing sub-optimal speeds. Not only are slow speeds frustrating, they may indicate consumers are not receiving the...
Marshini Chetty, David Haslem, Andrew Baird, Ugoch...
CHI
2006
ACM
14 years 10 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann
P2PKM
2004
13 years 11 months ago
A Space-Efficient Model for Sharing Personal Knowledge Objects in Peer Communities
Abstract. In the future it is likely that peer communities will be routinely established for the purpose of sharing electronic resources and targeted information among groups of pe...
Fred S. Annexstein, Kenneth A. Berman
WSCG
2004
242views more  WSCG 2004»
13 years 11 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...