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AGS
2009
Springer
14 years 1 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
GECCO
2006
Springer
185views Optimization» more  GECCO 2006»
13 years 10 months ago
Memory analysis and significance test for agent behaviours
Many agent problems in a grid world have a restricted sensory information and motor actions. The environmental conditions need dynamic processing of internal memory. In this paper...
DaeEun Kim
IDEAL
2004
Springer
14 years 2 days ago
Combining Local and Global Models to Capture Fast and Slow Dynamics in Time Series Data
Many time series exhibit dynamics over vastly different time scales. The standard way to capture this behavior is to assume that the slow dynamics are a “trend”, to de-trend t...
Michael Small
IEEEIA
2009
13 years 4 months ago
How Emotional Mechanism Helps Episodic Learning in a Cognitive Agent
In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning a...
Usef Faghihi, Philippe Fournier-Viger, Roger Nkamb...
ECAI
2006
Springer
13 years 10 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...