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» Longevity in Second Life
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IE
2007
13 years 9 months ago
Real time art engines 3: post-convergent creative practice in MUVEs
In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
Adam Nash
BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
CHI
2009
ACM
14 years 8 months ago
Extraordinary computing: religion as a lens for reconsidering the home
We present results from a study examining how American Protestant Christians' faith affects their domestic life. There are two contributions of this work for the HCI communit...
Susan Wyche, Rebecca E. Grinter
IVA
2009
Springer
14 years 2 months ago
A Virtual Tour Guide for Virtual Worlds
In this paper we present an implementation of a embodied conversational agent that serves as a virtual tour guide in Second Life. We show how we combined the abilities of a convers...
Dusan Jan, Antonio Roque, Anton Leuski, Jackie Mor...
JMLR
2008
198views more  JMLR 2008»
13 years 7 months ago
Consistency of Random Forests and Other Averaging Classifiers
In the last years of his life, Leo Breiman promoted random forests for use in classification. He suggested using averaging as a means The second author's research was sponso...
Gérard Biau, Luc Devroye, Gábor Lugo...