In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Say you are looking for information about a particular person. A search engine returns many pages for that person's name but which pages are about the person you care about, ...
Physical proximity and appearance guide people to interact with each other in different ways [1,6]. However, in Video-Mediated Communication (VMC), these are distorted in various ...
In this paper we present "Homie" an artificial companion for elderly people. Our approach emphasizes amusement and benefit - amusement in form of entertainment and benef...
People-Finder Systems are knowledge repositories that attempt to manage knowledge by holding pointers to experts who possess specific knowledge within an organization. This paper ...