Sciweavers

235 search results - page 4 / 47
» Looking at people
Sort
View
IVA
2009
Springer
14 years 5 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...
WWW
2005
ACM
14 years 11 months ago
Disambiguating Web appearances of people in a social network
Say you are looking for information about a particular person. A search engine returns many pages for that person's name but which pages are about the person you care about, ...
Ron Bekkerman, Andrew McCallum
CHI
2002
ACM
14 years 11 months ago
Camera angle affects dominance in video-mediated communication
Physical proximity and appearance guide people to interact with each other in different ways [1,6]. However, in Video-Mediated Communication (VMC), these are distorted in various ...
Wei Huang, Judith S. Olson, Gary M. Olson
CHI
2005
ACM
14 years 11 months ago
HOMIE: an artificial companion for elderly people
In this paper we present "Homie" an artificial companion for elderly people. Our approach emphasizes amusement and benefit - amusement in form of entertainment and benef...
Simone Kriglstein, Gunter Wallner
PAKM
2000
14 years 6 days ago
Facilitating the Online Search of Experts at NASA using Expert Seeker People-Finder
People-Finder Systems are knowledge repositories that attempt to manage knowledge by holding pointers to experts who possess specific knowledge within an organization. This paper ...
Irma Becerra-Fernandez