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GAMEON
2008
13 years 9 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche
LREC
2008
134views Education» more  LREC 2008»
13 years 9 months ago
Evaluation of Lexical Resources and Semantic Networks on a Corpus of Mental Associations
When a user cannot find a word, he may think of semantically related words that could be used into an automatic process to help him. This paper presents an evaluation of lexical r...
Laurianne Sitbon, Patrice Bellot, Philippe Blache
BNCOD
2004
65views Database» more  BNCOD 2004»
13 years 9 months ago
Reducing Damage Assessment Latency in Survivable Databases
Abstract. Traditional recovery mechanisms are not adequate in protecting databases from malicious attacks. A malicious transaction by virtue of writing on to the database can corru...
Indrakshi Ray, Ross M. McConnell, Monte Lunacek, V...
DGO
2003
97views Education» more  DGO 2003»
13 years 9 months ago
Designing a Metadata -Driven Visual Information Browser for Federal Statistics
When looking for federal statistics, finding the right table, chart or report can be a daunting task for anyone not thoroughly familiar with the federal statistical system. Search...
Bill Kules, Ben Shneiderman
MCI
2001
13 years 9 months ago
In a Strange Land: modelling and understanding cyberspace
: This paper begins with a long-term view of the development of cyberspace. This includes a brief examination of the worldview of a 16th-century mapmaker and over 4000 years of dev...
Alan J. Dix