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GRAPHICSINTERFACE
2003
13 years 9 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
HIS
2003
13 years 9 months ago
Rated MCRDR: Finding non-Linear Relationships Between Classifications in MCRDR
Multiple Classification Ripple Down Rules (MCRDR) is a simple and effective knowledge acquisition technique that produces representations, or knowledge maps, of a human expert’s ...
Richard Dazeley, Byeong Ho Kang
IADIS
2003
13 years 9 months ago
Quality Assurance in Teaching English
The issue of quality assurance has been on the agenda of distance and open teachinguniversities for many years. In such a context, the development of high quality study materials ...
Mahmoud Alimohammadi
TAMODIA
2004
13 years 9 months ago
TaskArchitect: taking the work out of task analysis
This paper takes a pragmatic approach to the design of a task analysis support tool. Instead of proposing a new approach to analysis, it looks at the common requirements for provi...
Jon Stuart, Richard Penn
IMAGING
2003
13 years 9 months ago
Color and Color Constancy in a Translation Model for Object Recognition
Color is of interest to those working in computer vision largely because it is assumed to be helpful for recognition. This assumption has driven much work in color based image ind...
Kobus Barnard, Prasad Gabbur