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» Loop Scheduling for Heterogeneity
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EGH
2009
Springer
13 years 5 months ago
Stream compaction for deferred shading
The GPU leverages SIMD efficiency when shading because it rasterizes a triangle at a time, running the same shader on all of its fragments. Ray tracing sacrifices this shader cohe...
Jared Hoberock, Victor Lu, Yuntao Jia, John C. Har...
MOBISYS
2005
ACM
14 years 7 months ago
Horde: separating network striping policy from mechanism
Inverse multiplexing, or network striping, allows the construction of a high-bandwidth virtual channel from a collection of multiple low-bandwidth network channels. Striping syste...
Asfandyar Qureshi, John V. Guttag
ISPASS
2010
IEEE
14 years 2 months ago
The Hadoop distributed filesystem: Balancing portability and performance
—Hadoop is a popular open-source implementation of MapReduce for the analysis of large datasets. To manage storage resources across the cluster, Hadoop uses a distributed user-le...
Jeffrey Shafer, Scott Rixner, Alan L. Cox
RTSS
2009
IEEE
14 years 2 months ago
Multiprocessor Extensions to Real-Time Calculus
Abstract—Many embedded platforms consist of a heterogeneous collection of processing elements, memory modules, and communication subsystems. These components often implement diff...
Hennadiy Leontyev, Samarjit Chakraborty, James H. ...
IPPS
2008
IEEE
14 years 1 months ago
Exploiting spatial parallelism in Ethernet-based cluster interconnects
In this work we examine the implications of building a single logical link out of multiple physical links. We use MultiEdge [12] to examine the throughput-CPU utilization tradeoff...
Stavros Passas, George Kotsis, Sven Karlsson, Ange...