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GRAPHICSINTERFACE
2007
13 years 9 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga
COMPGEOM
2004
ACM
13 years 11 months ago
Continuous path verification in multi-axis NC-machining
We introduce a new approach to the problem of collision detection between a rotating milling-cutter of an NC-machine and a model of a solid workpiece, as the rotating cutter conti...
Ron Wein, Oleg Ilushin, Gershon Elber, Dan Halperi...
BMCBI
2010
154views more  BMCBI 2010»
13 years 7 months ago
An algorithm for automated closure during assembly
Background: Finishing is the process of improving the quality and utility of draft genome sequences generated by shotgun sequencing and computational assembly. Finishing can invol...
Sergey Koren, Jason R. Miller, Brian Walenz, Grang...
COMPGEOM
2005
ACM
13 years 9 months ago
Kinetic sorting and kinetic convex hulls
Let S be a set of n points moving on the real line. The kinetic sorting problem is to maintain a data structure on the set S that makes it possible to quickly generate a sorted li...
Mohammad Ali Abam, Mark de Berg
IJVR
2008
106views more  IJVR 2008»
13 years 7 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....