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» MAI: An Authoring System for Designing Interactive Learning ...
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AI
1999
Springer
13 years 7 months ago
Experiences with an Interactive Museum Tour-Guide Robot
This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular, distributed software architecture, which integrates localiz...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
CHI
2005
ACM
14 years 8 months ago
TRIBA: a cable television retrieval & awareness system
This paper discusses the design of a physical and digital system intended to allow for easy manipulation and interaction with the tremendous amount of options present in advanced ...
Michael Tseng, Jon Kolko
CHI
2000
ACM
13 years 12 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
AIED
2009
Springer
14 years 2 months ago
Looking Into Collaborative Learning: Design from Macro- and Micro-Script Perspectives
Design of collaborative learning (CL) scenarios is a complex task, but necessary if the goal of the collaboration is learning. Creating well-thought-out CL scenarios requires exper...
Eloy D. Villasclaras-Fernández, Seiji Isota...
AAAI
2000
13 years 9 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...