Wireless sensor networks have mainly been designed for information-collecting purposes, such as habitat monitoring, product process tracing, battlefield surveillance, etc. In orde...
Multimedia and network processing applications make extensive use of subword data. Since registers are capable of holding a full data word, when a subword variable is assigned a r...
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
The advent of emerging technologies such as Web services, service-oriented architecture, and cloud computing has enabled us to perform business services more efficiently and effect...