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SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ICPR
2000
IEEE
14 years 8 months ago
Cooperation between Level Set Techniques and Dense 3D Registration for the Segmentation of Brain Structures
This paper presents a cooperative strategy between volumetric registration and segmentation. The segmentation method is based on the level set formalism. Starting from an initial ...
C. Baillard, Pierre Hellier, Christian Barillot
ICIP
2001
IEEE
14 years 9 months ago
A comparison of discrete and continuous output modeling techniques for a pseudo-2D hidden Markov model face recognition system
Face recognition has become an important topic within the field of pattern recognition and computer vision. In this field a number of different approaches to feature extraction, m...
Frank Wallhoff, Stefan Eickeler, Gerhard Rigoll
CGF
2005
142views more  CGF 2005»
13 years 7 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...
ICMI
2005
Springer
201views Biometrics» more  ICMI 2005»
14 years 1 months ago
A joint particle filter for audio-visual speaker tracking
In this paper, we present a novel approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a jo...
Kai Nickel, Tobias Gehrig, Rainer Stiefelhagen, Jo...