Most multi-camera systems assume a well structured environment to detect and track objects across cameras. Cameras need to be fixed and calibrated, or only objects within a traini...
Alexandre Alahi, Pierre Vandergheynst, Michel Bier...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Abstract. Research in many fields of AI, such as distributed planning and reasoning, agent teamwork and coalition formation, cooperative problem solving and action theory has adva...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
State-of-the-art methods have recently achieved impressive performance for recognising the objects present in large databases of pre-collected images. There has been much less foc...