We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
Locally linear embedding (LLE) is a recently proposed method for unsupervised nonlinear dimensionality reduction. It has a number of attractive features: it does not require an ite...
Dick de Ridder, Olga Kouropteva, Oleg Okun, Matti ...
Recently, wireless local area network (WLAN) hotspots have been deployed in many areas (e.g., cafes, airports, university campuses). The new IEEE 802.11e standard further provides...
The problem of automatic text segmentation is subcategorized into two different problems: thematic segmentation into rather large topically selfcontained sections and splitting int...