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ATAL
2005
Springer
14 years 2 months ago
Multiagent simulation of learning environments
One of the key issues in designing appropriate and effective learning environments is understanding how learners advance and what factors contribute to their progress. This holds...
Elizabeth Sklar, Mathew Davies
CODES
2006
IEEE
14 years 3 months ago
TLM/network design space exploration for networked embedded systems
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...
Nicola Bombieri, Franco Fummi, Davide Quaglia
ICPR
2006
IEEE
14 years 10 months ago
Mixture of Support Vector Machines for HMM based Speech Recognition
Speech recognition is usually based on Hidden Markov Models (HMMs), which represent the temporal dynamics of speech very efficiently, and Gaussian mixture models, which do non-opt...
Sven E. Krüger, Martin Schafföner, Marce...
RTCSA
2006
IEEE
14 years 3 months ago
Predictable Interrupt Scheduling with Low Overhead for Real-Time Kernels
In this paper we analyze the traditional model of interrupt management and its inability to incorporate the reliability and temporal predictability demanded by real-time systems. ...
Luis E. Leyva-del-Foyo, Pedro Mejía-Alvarez...
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
14 years 1 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...