In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Image segmentation is a critical low-level visual routine for robot perception. However, most image segmentation approaches are still too slow to allow real-time robot operation. I...
In this paper, a no reference bit stream model for quality assessment of SD and HD H.264/AVC video sequences based on packet loss visibility is proposed. The method considers the ...
Savvas Argyropoulos, Alexander Raake, Marie-Neige ...
Abstract. Binocular di erences in orientation and foreshortening are systematically related to surface slant and tilt and could potentially be exploited by biological and machine v...
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...