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» Machine Perception
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DIS
2009
Springer
13 years 8 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
ICIAR
2010
Springer
13 years 8 months ago
Image Segmentation for Robots: Fast Self-adapting Gaussian Mixture Model
Image segmentation is a critical low-level visual routine for robot perception. However, most image segmentation approaches are still too slow to allow real-time robot operation. I...
Nicola Greggio, Alexandre Bernardino, José ...
ICASSP
2011
IEEE
13 years 2 months ago
No-reference bit stream model for video quality assessment of h.264/AVC video based on packet loss visibility
In this paper, a no reference bit stream model for quality assessment of SD and HD H.264/AVC video sequences based on packet loss visibility is proposed. The method considers the ...
Savvas Argyropoulos, Alexander Raake, Marie-Neige ...
ECCV
1992
Springer
15 years 20 days ago
Determining Three-Dimensional Shape from Orientation and Spatial Frequency Disparities
Abstract. Binocular di erences in orientation and foreshortening are systematically related to surface slant and tilt and could potentially be exploited by biological and machine v...
David G. Jones, Jitendra Malik
CHI
2007
ACM
14 years 11 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...