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» Maintainability through Architecture Development
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DAGM
2003
Springer
14 years 1 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ANCS
2007
ACM
13 years 11 months ago
On LID assignment in infiniBand networks
To realize a path in an InfiniBand network, an address, known as Local IDentifier (LID) in the InfiniBand specification, must be assigned to the destination and used in the forwar...
Wickus Nienaber, Xin Yuan, Zhenhai Duan
FPGA
2006
ACM
195views FPGA» more  FPGA 2006»
13 years 11 months ago
An adaptive Reed-Solomon errors-and-erasures decoder
The development of Reed-Solomon (RS) codes has allowed for improved data transmission over a variety of communication media. Although Reed-Solomon decoding provides a powerful def...
Lilian Atieno, Jonathan Allen, Dennis Goeckel, Rus...
MOBISYS
2010
ACM
13 years 10 months ago
Anatomizing application performance differences on smartphones
The use of cellular data networks is increasingly popular due to the widespread deployment of 3G technologies and the rapid adoption of smartphones, such as iPhone and GPhone. Bes...
Junxian Huang, Qiang Xu, Birjodh Tiwana, Zhuoqing ...
ATAL
2008
Springer
13 years 9 months ago
An interactive platform for auction-based allocation of loads in transportation logistics
This paper describes an agent-based platform for the allocation of loads in distributed transportation logistics, developed as a collaboration between CWI, Dutch National Center f...
Valentin Robu, Han Noot, Han La Poutré, Wil...