Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
This paper describes an integrated system for coordinating multiple rover behavior with the overall goal of collecting planetary surface data. The MISUS system combines techniques...
Tara A. Estlin, Daniel M. Gaines, Forest Fisher, R...
Abstract. Automatic lemmatisation is a core application for many language processing tasks. In inflectionally rich languages, such as Slovene, assigning the correct lemma to each ...
We propose an approach for complex software analysis based on visualization. Our work is motivated by the fact that in spite of years of research and practice, software developmen...
Guillaume Langelier, Houari A. Sahraoui, Pierre Po...
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...