In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
This paper presents a robust and efficient surface flattening approach based on fitting a woven-like mesh model on a 3D freeform surface. The fitting algorithm is based on tendon ...
Charlie C. L. Wang, Kai Tang, Benjamin M. L. Yeung
In recent years, 3D deformable surface reconstruction
from single images has attracted renewed interest. It has
been shown that preventing the surface from either shrinking
or s...
Mathieu Salzmann (University of California, Berkel...
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
We describe methods for the specification and modification of virtual resections in medical volume data. These techniques are focused on applications in therapy planning, but are a...