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» Maintaining deforming surface meshes
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EGH
2007
Springer
14 years 27 days ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
CAD
2005
Springer
13 years 6 months ago
Freeform surface flattening based on fitting a woven mesh model
This paper presents a robust and efficient surface flattening approach based on fitting a woven-like mesh model on a 3D freeform surface. The fitting algorithm is based on tendon ...
Charlie C. L. Wang, Kai Tang, Benjamin M. L. Yeung
CVPR
2009
IEEE
15 years 2 months ago
Reconstructing Sharply Folding Surfaces: A Convex Formulation
In recent years, 3D deformable surface reconstruction from single images has attracted renewed interest. It has been shown that preventing the surface from either shrinking or s...
Mathieu Salzmann (University of California, Berkel...
ICIP
2008
IEEE
14 years 8 months ago
Using point correspondences without projective deformation for multi-view stereo reconstruction
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
Adrien Auclair, Nicole Vincent, Laurent D. Cohen
SIMVIS
2004
13 years 8 months ago
Virtual Resection with a Deformable Cutting Plane
We describe methods for the specification and modification of virtual resections in medical volume data. These techniques are focused on applications in therapy planning, but are a...
Olaf Konrad-Verse, Arne Littmann, Bernhard Preim