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» Making Distortions Comprehensible
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TOG
2008
135views more  TOG 2008»
13 years 7 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
TVCG
2008
131views more  TVCG 2008»
13 years 7 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber
TON
2002
109views more  TON 2002»
13 years 7 months ago
Coordinated multihop scheduling: a framework for end-to-end services
In multi-hop networks, packet schedulers at downstream nodes have an opportunity to make up for excessive latencies due to congestion at upstream nodes. Similarly, when packets inc...
Chengzhi Li, Edward W. Knightly
VLSISP
2002
123views more  VLSISP 2002»
13 years 7 months ago
Monte Carlo Bayesian Signal Processing for Wireless Communications
Abstract. Many statistical signal processing problems found in wireless communications involves making inference about the transmitted information data based on the received signal...
Xiaodong Wang, Rong Chen, Jun S. Liu
TSP
2008
102views more  TSP 2008»
13 years 7 months ago
Bias Corrected PSD Estimation for an Adaptive Array With Moving Interference
We address the issue of computing power spectral density (PSD) estimates at the output of a beamforming sensor array in the presence of strong moving interference. It is shown that...
Brian D. Jeffs, Karl F. Warnick