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NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PLDI
2004
ACM
14 years 1 months ago
Symbolic pointer analysis revisited
Pointer analysis is a critical problem in optimizing compiler, parallelizing compiler, software engineering and most recently, hardware synthesis. While recent efforts have sugges...
Jianwen Zhu, Silvian Calman
SAC
2004
ACM
14 years 1 months ago
Web Services for E-commerce: guaranteeing security access and quality of service
Being E-commerce one of the most critical Internet application, it is fundamental to employ technologies which guarantee not only secure transactions but also an adequate quality ...
Mario Bravetti, Roberto Lucchi, Gianluigi Zavattar...
SASN
2004
ACM
14 years 1 months ago
Revisiting random key pre-distribution schemes for wireless sensor networks
Key management is one of the fundamental building blocks of security services. In a network with resource constrained nodes like sensor networks, traditional key management techni...
Joengmin Hwang, Yongdae Kim
SENSYS
2004
ACM
14 years 1 months ago
Mitigating congestion in wireless sensor networks
Network congestion occurs when offered traffic load exceeds available capacity at any point in a network. In wireless sensor networks, congestion causes overall channel quality t...
Bret Hull, Kyle Jamieson, Hari Balakrishnan