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» Making Shape from Shading Work for Real-World Images
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CGVR
2006
13 years 8 months ago
Development of Stereoscopic Image Editing Tool using Image-Based Modeling
- In recent years, techniques have shown an increased interest in research and development related to stereoscopic imaging. However, unlike 2D image, stereoscopic image is generate...
Chang Ok Yun, Sang Heon Han, Tae Soo Yun, Dong Hoo...
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
ICCV
2009
IEEE
13 years 5 months ago
Structure and kinematics triangulation with a rolling shutter stereo rig
We describe a spatio-temporal triangulation method to be used with rolling shutter cameras. We show how a single pair of rolling shutter images enables the computation of both str...
Omar Ait-Aider, François Berry
TIP
2008
122views more  TIP 2008»
13 years 7 months ago
Efficient 2-D Grayscale Morphological Transformations With Arbitrary Flat Structuring Elements
Abstract--An efficient algorithm is presented for the computation of grayscale morphological operations with arbitrary 2-D flat structuring elements (S.E.). The required computing ...
Erik R. Urbach, Michael H. F. Wilkinson
CVPR
2006
IEEE
14 years 9 months ago
Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...