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» Making a Game of Network Security
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WPES
2003
ACM
14 years 1 months ago
Leveraging the "Multi" in secure multi-party computation
Secure Multi-Party Computation enables parties with private data to collaboratively compute a global function of their private data, without revealing that data. The increase in s...
Jaideep Vaidya, Chris Clifton
CDC
2009
IEEE
122views Control Systems» more  CDC 2009»
13 years 9 months ago
Dynamic policy-based IDS configuration
Intrusion Detection System (IDS) is an important security enforcement tool in modern networked information systems. Obtaining an optimal IDS configuration for effective detection o...
Quanyan Zhu, Tamer Basar
CSFW
2005
IEEE
14 years 2 months ago
Game-Based Analysis of Denial-of-Service Prevention Protocols
Availability is a critical issue in modern distributed systems. While many techniques and protocols for preventing denial of service (DoS) attacks have been proposed and deployed ...
Ajay Mahimkar, Vitaly Shmatikov
WISEC
2010
ACM
14 years 1 months ago
Secure walking GPS: a secure localization and key distribution scheme for wireless sensor networks
In many applications of wireless sensor networks, sensor nodes are manually deployed in hostile environments where an attacker can disrupt the localization service and tamper with...
Qi Mi, John A. Stankovic, Radu Stoleru
WICON
2008
13 years 10 months ago
A negotiation game for multichannel access in cognitive radio networks
We consider the problem of efficient opportunistic spectrum access in cognitive radio networks where there are multiple secondary users trying to share access to multiple channels...
Hua Liu, Longbo Huang, Bhaskar Krishnamachari, Qin...