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» Making a Game of Network Security
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TMM
2011
146views more  TMM 2011»
13 years 3 months ago
Game-Theoretic Strategies and Equilibriums in Multimedia Fingerprinting Social Networks
Abstract—Multimedia social network is a network infrastructure in which the social network users share multimedia contents with all different purposes. Analyzing user behavior in...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
CCS
2007
ACM
14 years 2 months ago
Optimal security hardening using multi-objective optimization on attack tree models of networks
Researchers have previously looked into the problem of determining if a given set of security hardening measures can effectively make a networked system secure. Many of them also...
Rinku Dewri, Nayot Poolsappasit, Indrajit Ray, Dar...
INFOCOM
2010
IEEE
13 years 7 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
ACSAC
2000
IEEE
14 years 1 months ago
Less Harm, Less Worry or How to Improve Network Security by Bounding System Offensiveness
In this paper we describe a new class of tools for protecting computer systems from security attacks. Their distinguished feature is the principle they are based on. Host or netwo...
Danilo Bruschi, Lorenzo Cavallaro, Emilia Rosti
ENTCS
2007
131views more  ENTCS 2007»
13 years 8 months ago
Secure Node Discovery in Ad-hoc Networks and Applications
Designing secure protocols over ad-hoc networks has proved to be a very challenging task, due to various features of such networks, such as partial connectivity, node mobility, an...
Giovanni Di Crescenzo