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» Making a Game of Network Security
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ICDCSW
2007
IEEE
14 years 3 months ago
Survey of Six Myths and Oversights about Distributed Hash Tables' Security
Distributed Hash Tables (DHT) was not designed to be secure against malicious users. But some secure systems like trust and reputation management algorithms trust DHT with their d...
Sylvain Dahan, Mitsuhisa Sato
CSE
2009
IEEE
14 years 17 days ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
INFOCOM
2010
IEEE
13 years 7 months ago
Castor: Scalable Secure Routing for Ad Hoc Networks
—Wireless ad hoc networks are inherently vulnerable, as any node can disrupt the communication of potentially any other node in the network. Many solutions to this problem have b...
Wojciech Galuba, Panos Papadimitratos, Marcin Potu...
DSN
2011
IEEE
12 years 8 months ago
Applying game theory to analyze attacks and defenses in virtual coordinate systems
—Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine latency to arbitrary hosts based on information provided by ...
Sheila Becker, Jeff Seibert, David Zage, Cristina ...
AINA
2007
IEEE
14 years 3 months ago
Towards Quantifying the (In)Security of Networked Systems
Traditional security analyses are often geared towards cryptographic primitives or protocols. Although such analyses are absolutely necessary, they do not provide much insight for...
Xiaohu Li, T. Paul Parker, Shouhuai Xu