We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
Using hypervisors or virtual machine monitors for security has become very popular in recent years, and a number of proposals have been made for supporting multi-level security on...
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
What is network denial of service (DoS), and why is it such a problem? This research project has sought to investigate these questions and look at the deeper questions such as can...