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125
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GROUP
2010
ACM
15 years 12 days ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
111
Voted
IMC
2010
ACM
15 years 10 days ago
On the feasibility of effective opportunistic spectrum access
Dynamic spectrum access networks are designed to allow today's bandwidth hungry "secondary devices" to share spectrum allocated to legacy devices, or "primary ...
Vinod Kone, Lei Yang, Xue Yang, Ben Y. Zhao, Haita...
TSD
2010
Springer
15 years 9 days ago
Encoding Event and Argument Structures in Wordnets
In this paper we propose the codification of argument and event structures in wordnets, providing information on selection properties, semantic incorporation phenomena and internal...
Raquel Amaro, Sara Mendes, Palmira Marrafa
ECMDAFA
2011
Springer
246views Hardware» more  ECMDAFA 2011»
14 years 6 months ago
Incremental Updates for View-Based Textual Modelling
Abstract. Model-Driven Engineering (MDE) aims at improving the development of software systems. Within this context textual concrete syntaxes for models are beneficial for many re...
Thomas Goldschmidt, Axel Uhl
210
Voted
SIGMOD
2007
ACM
144views Database» more  SIGMOD 2007»
16 years 2 months ago
GhostDB: querying visible and hidden data without leaks
Imagine that you have been entrusted with private data, such as corporate product information, sensitive government information, or symptom and treatment information about hospita...
Nicolas Anciaux, Mehdi Benzine, Luc Bouganim, Phil...