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HICSS
2011
IEEE
198views Biometrics» more  HICSS 2011»
12 years 11 months ago
Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership
The role of managers in a Scrum organization is a topic of high interest with almost no research. Changes in management roles and behaviors were evaluated in a rapidly growing, so...
Dina Friis, Jens Ostergaard, Jeff Sutherland
ATAL
2004
Springer
14 years 1 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
HT
2009
ACM
13 years 11 months ago
Four measures for the dynamics of coalitions in social networks
We introduce four measures for the change of coalitions in social networks. The first one measures the change of the agents in the network over time, The second one measures the ...
Guido Boella, Leendert van der Torre, Serena Villa...
HICSS
2007
IEEE
192views Biometrics» more  HICSS 2007»
14 years 2 months ago
An Online Community as a New Tribalism: The World of Warcraft
Massive, multiplayer online role-playing games foster rich social environments. Within the game, players can interact with other players, make friends, create and cultivate new on...
Thomas W. Brignall III, Thomas L. Van Valey
CHI
2001
ACM
14 years 8 months ago
Responding to subtle, fleeting changes in the user's internal state
In human-to-human interaction, people sometimes are able to pick up and respond sensitively to the other's internal state as it shifts moment by moment over the course of an ...
Wataru Tsukahara, Nigel Ward