Sciweavers

271 search results - page 12 / 55
» Making games for social change
Sort
View
HT
2000
ACM
14 years 16 hour ago
Making a successful case for a hypertextual doctoral dissertation
In August of 1998 I completed the first hypertextual dissertation at Rensselaer Polytechnic Institute. The dissertation was a case study applying methods of rhetorical analysis an...
Christine Boese
ECAL
1999
Springer
13 years 12 months ago
Dynamical Systems Game
The “social dilemma” is a problem inherent in forming and maintaining cooperation among selfish individuals, and is of fundamental importance in the biological and social sci...
Eizo Akiyama, Kunihiko Kaneko
AAMAS
2008
Springer
13 years 7 months ago
Organisational change through influence
We present the MOdel of Organisational Change using Agents (MOCHA) as a means to formally specify, check and simulate organisations and their changes using agents. We define the s...
Mairi McCallum, Wamberto Weber Vasconcelos, Timoth...
JCIT
2007
131views more  JCIT 2007»
13 years 7 months ago
Experiential Motives for Playing Online Games
Online games represent a burgeoning market sector of increasing economic importance. The distinctive entertainment-oriented features of such games provide various experiential val...
Dong-Mo Koo, Soo-Hyung Lee, Heung-Seub Chang
CORR
2011
Springer
168views Education» more  CORR 2011»
12 years 11 months ago
Link Prediction by De-anonymization: How We Won the Kaggle Social Network Challenge
— This paper describes the winning entry to the IJCNN 2011 Social Network Challenge run by Kaggle.com. The goal of the contest was to promote research on realworld link predictio...
Arvind Narayanan, Elaine Shi, Benjamin I. P. Rubin...